Immersive audio is the next evolution of studio and live sound formats. From humble beginnings in channel-based formats like mono, stereo, quadraphonic and surround we see the technology evolve to a new object based format.
Traditional channel-based formats are limited by speaker counts and positions in the physical space, generally reproducing sound across a horizontal plane.
Object-based immersive audio employs the use of complex data streams and decoding to map audio sources in the horizontal, vertical, near and far fields. Adamson’s Fletcher Machine and dedicated speakers and subwoofers are at the forefront of innovative technology for live applications of immersive and spatial audio reinforcement. The Adamson Fletcher Machine can adapt to a variety of environments from simple to complex speaker setups, small or large scale venues, installations, touring, amusement parks, museums and galleries.